![]() then from there, simply replace the string of numbers with the numbers for the theme you want. All someone needs to do is download multiple copies of ANY x-server, give it a name relevant to what theme you want it to be. I finished the game once so I know there's a special node with all the. Although this method takes effort and a little time - this basically unlocks ALL themes from the begginning. I hope you'll fix ThemeChanger.exe too ) I'm running Hacknet let's play videos on my channel so it won't be a good advertisement for your game if it remains buggy. is it not the original source?Īlso - is it possible to revert to the older version of the game? Or can you make a beta-branch to do so? You can still get it's functionality by changing themes manually.OK, so I tried to re-download Sequencer.exe from "CSET Asset Database" and it still says "Hacknet.exe already running". ThemeChanger.exe will unfortunately be broken for now on your saves though. For the moment, if you're having trouble with them, try re-downloading them from the original source! There's special workarounds in place to make sure the progress-Dependant programs will always be correct, so re-download them. ![]() Originally posted by Orann:Hi all - I'm looking into the problem with. Please let me know if you have any troubles with it here! I'll be keeping a close eye on this thread in particular over the next few days, and i'll try and address any issues as they come up. Extensions edit In May 2017, official mod support for Hacknet titled Hacknet Extensions was released worldwide, in which players can create their own custom. While I've done my best to write in solutions for old saves too, some of those fixes will only work for new saves. It includes more secrets, more UI themes and a full new soundtrack, from artists such as synthwave artist OGRE and Rmi Gallego, creator of metal/electronic act 'The Algorithm'. This should also fix most of the currently reported bugs in Aidy's bug reports thread - i'll be retiring that thread soon and replacing it with a cleaner new one when I feel this update is stable for the public. This patch drastically reduces the system requirements for Hacknet - if you were getting black screens or crashes on startup, this should help! Note - this doesn't mean it'll run on *everything* - check the updates steam requirements if you're unsure. I wanted the builds to be unified, which should make future bug fixes a lot faster, and improve things across the board for everyone. Preparing this update was what's caused the windows build to not get bug fixes for the last few weeks. I've just rolled out a major patch to the windows version - this upgrades the build from XNA to use the new FNA frameworks that we used to port the game to Mac and Linux.
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